📐Educational Guide

CS2 Float Value Explained — Wear Conditions, Pricing & Trade-Up Math

How float values work in CS2: wear conditions, float ranges, trade-up mechanics, why 0.0000x matters, and how float affects pricing

📐 What is Float Value?

Float value is a decimal number between 0.00 and 1.00 that determines how worn a skin looks in CS2. Every skin has a float value that's set permanently when the skin is created — it never changes through use, trading, or time. Float value is the single most important factor in determining a skin's visual condition and often its price.

Lower float = cleaner, less worn appearance. Higher float = more scratched, more worn.

The float value system is the backbone of CS2's skin economy. Understanding how it works is essential for accurate pricing, smart trading, and informed collecting.

🏷️ Wear Conditions

CS2 translates float values into five named wear conditions:

ConditionFloat RangeAbbreviationGeneral Description
Factory New0.00 – 0.07FNPristine, minimal to no visible wear
Minimal Wear0.07 – 0.15MWVery slight wear, barely noticeable
Field-Tested0.15 – 0.38FTModerate wear, visible scratching
Well-Worn0.38 – 0.45WWHeavy wear, noticeable damage
Battle-Scarred0.45 – 1.00BSExtreme wear, heavy scratching/peeling

Important Nuance: Within-Condition Variation

A 0.01 float FN skin looks significantly better than a 0.069 float FN skin — even though both are "Factory New." This within-condition variation is why exact float matters, not just the condition label.

📊 How Float Ranges Work Per Skin

Not every skin spans the full 0.00 – 1.00 range. Each skin has its own minimum and maximum float values:

Examples of Restricted Float Ranges

SkinMin FloatMax FloatAvailable Conditions
AWP Dragon Lore0.001.00FN – BS (full range)
AK-47 Redline0.100.70FN – BS (but starts at 0.10)
Glock-18 Fade0.000.08FN – MW only
Desert Eagle Blaze0.000.08FN – MW only
AWP Asiimov0.181.00FT – BS only (no FN/MW)
Crimson Web (knives)0.060.80FN – BS (tiny FN window)

This explains why some skins can't exist in certain conditions — if the float range doesn't overlap with a condition's range, that condition is impossible.

💰 How Float Affects Price

General Float Premium Tiers

Float RangePremium LevelDescription
0.000xExtreme premiumCollector-grade, often 2-10x over average FN
0.00xHigh premiumVery clean, 1.5-3x over average FN
0.01 – 0.03Moderate premiumClean, slight premium over average
0.03 – 0.069Standard FNBase Factory New pricing
0.07 – 0.10Standard MWBase Minimal Wear pricing
0.15 – 0.25Good FTBetter-than-average Field-Tested
0.25 – 0.38Standard FTNormal FT pricing
0.90 – 1.00Ultra-high BSSometimes premium for "max battle-scarred" collectors

Skin-Specific Float Premiums

The importance of float varies dramatically by skin:

Skin TypeFloat SensitivityWhy
Expensive skins ($1,000+)Very highSmall float differences = hundreds/thousands of dollars
Pattern skins (Fade, Doppler)ModeratePattern matters more than float
Budget skins (<$10)LowFloat difference adds pennies, not dollars
Paint-heavy skinsHighSkins with large painted areas show wear more visibly
Anodized skinsLowerMetallic finishes hide wear better

🔄 Trade-Up Float Math

How Trade-Up Float Calculation Works

When you perform a trade-up contract with 10 input skins, the resulting skin's float is calculated using this formula:

Output Float = (Average Input Float) × (Max Float – Min Float) + Min Float

Where Min Float and Max Float refer to the output skin's float range.

Example Calculation

Input: 10 skins with average float of 0.05

Output skin: AWP Dragon Lore (float range: 0.00 – 1.00)

Output Float = 0.05 × (1.00 – 0.00) + 0.00 = 0.05

Example with Restricted Range

Input: 10 skins with average float of 0.05

Output skin: AK-47 Redline (float range: 0.10 – 0.70)

Output Float = 0.05 × (0.70 – 0.10) + 0.10 = 0.05 × 0.60 + 0.10 = 0.13

Result: 0.13 = Minimal Wear Redline

Trade-Up Float Tips

  • Lower average input float = lower output float
  • Skins with narrow float ranges (like Fade, Blaze) always produce low-float outputs regardless of input
  • Getting a 0.000x output requires extremely low input floats and favorable range math
  • Trade-up float calculators are essential — never estimate by hand

🔬 Extreme Floats

Ultra-Low Floats (0.000x and below)

Ultra-low float skins are collector's items that command massive premiums:

Float LevelCollector InterestPremium Example
0.0000x (5 zeros)World-record territoryAWP Dragon Lore 0.00008 — $50,000+
0.000x (4 zeros)Elite collectorAK-47 Fire Serpent 0.0002 — $15,000+
0.00x (3 zeros)Premium collectorVarious skins — significant premiums

Ultra-High Floats (0.999x)

Some collectors seek the most battle-scarred copies possible:

Float LevelCollector InterestPremium
0.999x"Max BS" collector nicheModerate premium over standard BS
Max float for skinTop-1 BS rankingCan command significant premium

📈 Float Rankings

Websites like CSFloat track global float rankings. Owning the #1 lowest float or #1 highest float of a popular skin is a unique bragging right that can add substantial value.

🔧 Float Tools & Resources

ToolPurpose
SteamAnalyst Float CheckerCheck float value and wear of any skin
SteamAnalyst Trade-Up CalculatorCalculate expected output float from trade-up inputs
CSFloatGlobal float rankings and marketplace
Steam Inventory HelperBrowser extension showing floats in inventory

🔍 Compare Prices Across 13+ Marketplaces
Don't overpay — check real-time prices for every skin in this guide on SteamAnalyst. We aggregate pricing from Buff163, Skinport, CSFloat, DMarket, Steam Market, and more so you always get the best deal.


❓ FAQ

Does float value change over time?

No. A skin's float value is permanently set when it's created (unboxed, dropped, or trade-up generated). It never changes through use, trading, or aging.

Is 0.00 float possible?

Technically the minimum is 0.00000000 but in practice, most skins have minimum floats well above absolute zero. A float of 0.0000x (five decimal places of zeros) is extremely rare and collector-grade.

Does float affect gameplay?

No. Float is purely cosmetic — a 0.00 float skin has identical gameplay performance to a 0.99 float skin. Only visual appearance differs.

Why do some FT skins look better than some MW skins?

Because float ranges overlap differently per skin. A 0.15 FT skin (just barely FT) can look cleaner than a 0.149 MW skin (just barely MW) of a different skin where the paint wears differently. Also, different skins have different wear patterns — some show wear more visibly than others at the same float.

Is it worth paying extra for low float?

For expensive skins ($500+), yes — float premiums are well-established and resellable. For budget skins (<$20), float premiums are usually not worth paying because the absolute dollar difference is minimal.

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